
Coli: Launching a rocket at Isaac will turn the rocket into a golden poop, causing the explosion to break it automatically and spawning coins, which allows health to be exchanged for money. Coli: Enemies touched are turned into Golden Poop.
The damage caps at 203.3 damage with 999 coins.
Deep Pockets: Increases maximum contact damage. 10% at 0 luck and 100% at 18 luck, this also applies to poop spawned by the Re-Lax pill. A Card Against Humanity: Spawned Poops have a great chance to turn into Golden Poops. Coli affect Tainted Forgotten's body, causing enemies that touch the body to freeze and turn into poop respectively. Midas' Touch can be a great item with Tainted Keeper, as you can run into enemies and get even more coins. Petrified enemies that are frozen will not drop any coins on death. This can be used to gather 99 coins very quickly, and in turn, deal massive damage with Midas' Touch damage component. During this period, stay in contact with enemies to freeze them and damage them. This can be abused, considering the baby's invincibility frames upon spawning: Spawning Multiplayer Babies while the player has Midas' Touch will give the Midas' Touch effects (freeze on touch + damage) to the baby itself. When used against Ultra Greed, his armor will be partially impaired to a 25% efficiency. As Mom's foot and Satan's feet don't deal contact damage, Midas' Touch can be used against them to great effect. With Skatole, Hives and Swarmers will constantly spawn black flies, meaning they can create endless amounts of coins. If Isaac has 13 coins or more when using Midas' Touch on Mulligans, they will die and release flies, hurting Isaac. Black flies, Bulbs, Mulligans, and Hosts are the most common enemies this can be applied to. If an enemy doesn't deal contact damage, Midas' Touch can safely be used on it to create extra Pennies. With Midas' Touch, some effects that create Poop may instead create Golden Poop (see Synergies for details). Damage is dealt up to twice per second per enemy. The damage is 3.5+0.2x the number of Isaac's coins. Enemies that make contact with Isaac take damage equal to the number of coins he has. Enemies killed while in this state will drop 1-4 Pennies. Petrifies and turns enemies into gold upon contact with Isaac.